hinxlinx 軒林
Let's Share Meanings via Art
Hong Kong, China
About
Versatile professional artist with 18+ years of experiences, primarily in the game industry.
Broad knowledge in game development, digital art productions, and commercial art pipeline.
Determined in sharing meanings with thought provoking entertainment via art.
Highlights:
- 3D Modeling, Rigging & Animation (Maya)
- Game Art Production, Asset Management (Unity)
- Creative Illustration, Digital Painting, Concept Design, Storyboarding
- Fluent in English, Mandarin, and Cantonese
Skills
Art DirectionConcept DesignDigital PaintingEnvironment DesignIllustrationMotion GraphicsStoryboarding3D Animation3D Modeling3D VisualizationCharacter ModelingCreature ModelingEnvironment ModelingFacial Rigging & AnimationLightingParticle EffectsRiggingGame DevelopmentCharacter DesignPre-vizCreature DesignProduct DesignGraphic DesignVehicle ModelingSketching
Software proficiency
Photoshop
Maya
Unity
3ds Max
Premiere
Illustrator
Marmoset Toolbag
Substance 3D Painter
ZBrush
Unreal Engine
After Effects
Productions
Mobile Game
Agricola (iOS)
Year
2013
Role
Senior Artist
Company
Playdek Inc.
Mobile Game
Can't Stop (iOS)
Year
2012
Role
Senior Artist
Company
Playdek Inc.
Mobile Game
Carnage Racing
Year
2012
Role
Senior Artist
Company
Jagex / TinyGiant Games
Mobile Game
Tigers of Pacific
Year
2011
Role
Senior Artist
Company
Kalloc Studios
Mobile Game
Aura Ball
Year
2011
Role
Senior Artist
Company
Kalloc Studios
Video Game
Star Raider
Year
2011
Role
Senior Artist
Company
Incinerator Studios
Video Game
Cars: Race O Rama
Year
2009
Role
Senior Character Artist
Company
Incinerator Studios
Video Game
Nicktoons: Globs of Doom
Year
2008
Role
Lead Character Artist
Company
Incinerator Studios
Video Game
Cars (Wii)
Year
2006
Role
Senior Vehicle Aritst
Company
Incinerator Studios
Video Game
SpyHunter 2
Year
2003
Role
Vehicle Artist
Company
Rockstar San Diego